Friday, August 16, 2013

Top Secret Magic Potion List - Don't Read!!



d10

1. Milky
2. Steaming
3. Frothing
4. Still
5. Foggy
6. Clotted
7. Slimy
8. Thin
9. Gelid
10. Chunky

d20 (I bet you've got a colors list already, but if you don't - here you go!)

1. Black
2. Blue
3. Green
4. Red
5. Yellow
6. Gold
7. Clear
8. Violet
9. Purple
10. Crimson
11. Grey
12. Orange
13. Indigo
14. White
15. Brown
16. Silver
17. Bronze
18. Green-blue
19. Rainbow!!
10. Gaseous

d100 - All durations 1d6 minutes, unless obviously not

1. extra eye
2. speak Bird
3. Levitate 2'
4. Turn to stone 1d4 rounds
5. Heal d10 hp
6. Cure poison
7. Catch on fire
8. Barkskin
9. Rage
10. speak Lizard
11. speak to Stone
12. Detect Secret Doors
13. Mirror image
14. Detect Treasure
15. Strength +2
16. Dexterity +2
17. Spider Climb
18. Jump 10 extra feet
19. Strong grip
20. Vomit blood
21. Vomit 1. fish 2. weasel 3. birds 4. sword 5. gem 6. spiders
22. AC +2 (callouses all over your skin?)
23. No need to breathe
24. Luck! Reroll one roll within 1d3 days
25. Turn to slime
26. Teeth extra sharp
27. Legs grow 4 feet
28. Radiate light as 1. moon 2. sun 3. torch 4. candle
29. Poison! Fuck! DC 10+d6, damage d3 1. str 2. con 3. dex
30. Duplicate self
31. Inflate! over 3 rounds, then float
32. Half size
33. Double size
34. Turn to undead (immune to fear, poison, cold, charm, can be turned, etc)
35. Breathe fire! 10' cone, DC 12+d6, 3d6 damage and you're on fire
36. Long arms
37. Turn invisible
38. Turn into 1. cat 2. dog 3. sparrow 4. snake 5. trout 6. llama
39. Go blind
40. Rusting touch
41. Walk on water
42. Be silent
43. Butts (?)
44. 2 extra arms
45. Gamma vision (all in vision takes 5d6 damage, CON check or take d8 con damage, if take max con damage you have to roll on the mutation chart which takes effect probably in a couple days)
46. Exhale fog, 10' radius
47. Vomit grey ooze (2HD ooze, acid attack, can tunnel through stone and metal)
48. Turn to metal
49. Age 2d10 years
50. De-age 2d10 years
51. Eyes turn into hands
52. Teeth turn into eels
53. Tongue spike and tongue grows 5 feet (d8 damage)
54. Snail shell, +5 ac and movement reduced to 5'
55. Become gorgeous - +8 CHA
56. Skin turns transparet
57. Speak Truth
58. Immune to Color 1. red 2. orange 3. yellow 4. green 5. blue 6. violet (indigo who cares)
59. Change sex (permanent)
60. No sex (also permanent)
61. Gain 1 Level
62. Love
63. Go deaf
64. Hatred
65. Kleptomania
66. Stoneskin (damage reduction 10)
67. Radiate Fear 10' (Will save or be unable to attack or enter aura; other -2 penalty to attacks v. scary person)
68. Radiate Cold 10' (CON check in aura or half speed, metal frosts, water freezes)
69. Arms turn into Legs
70. Feet turn into Hands
71. Turn color (as above)
72. Prehensile hair
73. X-ray vision 5'
74. Heal 2d10 hp
75. Heal 3d10 hp
76. Decimate - reduced to 1/10 hp
77. Turn to shadow
78. Summon 2d6 Lizardmen (you throw this potion to the ground and they're instantly constructed from primordial ooze)
79. Vile stench
80. Immune to Magic, 1 round
81. Blind to the Gods (Immune to Divine Magic, etc) also 1 round
82. Dick doubles
83. Potion of opposition (your evil double climbs out of your shadow)
84. Hole 10' wide, 10' deep (pour this one onto the ground too)
85. Speak only Lies
86. Mutation
87. Radiate Chaos' (Lawful effects fail to function, Will check or suffer mutation in d4 days)
88. Poison Bite (Save v death, don't bite your tongue, only works for one bite)
89. Sleep
90. Wake
91. Raise Zombie (feed it to the dead, they rise as zombie with HD equal to dead creature)
92. Universal solvent
93. Potion hardens into plastic in d10 seconds
94. Rain 1d4 days (onto you, if you drink it)
95. Discharge all spells at once
96. Suffocate (CON roll each round or take d6 CON damage)
97. Magic Weapon (rub it on your weapon, now you can hurt demons and liches)
98. Iron to Ice
99. Zero Gravity
100. Death


Addendum: Lately I've been letting new players start with level 1 characters who also have 3 random potions or 3 scrolls.  Maddy recently joined and rolled up with Mop of the Hot Rock, a wizard, who was released from her hot rock prison when the wizard Palethorp died (I don't know).  So I said, "okay, roll 1d100 three times," taught her how to do that, and here's what she got: Death, Death, Double-size Dick.  Perfect.

2 comments:

  1. Hahahaha.
    I'm seeing some amazing potential potion combinations. They're all filthy.

    ReplyDelete